As I got used to Speedtree, I wanted to use my own Photogrammetry Leaf Scans to create foliage and here it is!!
I collected a lot of leaves near where I live and having a garden surely helped.
You can checkout the leaf scans I made here :
https://www.artstation.com/artwork/xDbxN2
After I took good Pictures of my leaves, I used Photoshop to properly cut them out and then used Substance 3D Sampler to create my PBR maps and photoshop to create my Subsurface and Opacity Maps.
Needless to say I was thrilled to see leaves I picked out turn into beautiful Game Foliage. I will definitely be doing more of my own scans in the future.
Small background rocks and flowers are from the Megascans Library.
Better with Sound ON
Baking Leaf Textures
Creating Opacity Maps
Creating Subsurface Maps